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Create a detailed fantasy character in 3D
By Nicolas Guillet published
Follow Nicolas Guillet’s workflow in ZBrush, Blender and Substance 3D Painter.
History of open world game design on PlayStation
By Jeremy Peel published
Unpacking the history of the open world from PS1 to PS5.
How to use Unreal Engine 5's new procedural tools
By Jingtian Li published
Quickly create a lifelike environment with Jingtian Li.
Blender 4.1 review: not an exciting update, but a welcome one
By Rob Redman published
We try out the latest update to the free 3D software Blender.
How Still Wakes The Deep was made more terrifyingly beautiful with Unreal Engine 5
By Ian Dean published
Creating the "2001 trippy design".
How to sculpt and texture a demonic bust in Blender and Substance 3D Painter
By Elena Leonteva published
Build a fearsome character with artist Elena Leonteva.
5 highlights from Annecy 2024: these are the new animated films to know about
By Joe Foley published
From Lord of the Rings to Spermageddon.
A 3D artist is running Blender on a Nokia N95 (yes, really)
By Joe Foley published
Retro phones have more power than you might think.
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