VFX
Latest about VFX
The best CG VFX of the Marvel Cinematic Universe
By Trevor Hogg published
VFX pros choose their favourite MCU shots.
The best movie explosions
By Trevor Hogg published
The pros pick their favourite CG and SFX destruction.
This AI tech has me rethinking the future of motion tracking
By Paul Hatton published
Move Live is transforming live performances and shopping experiences like never before
Pro animation advice from the team behind Paramount Pictures' Knuckles
By Paul Hatton published
Outpost's animation supervisors, Oliver Dale and Peta Bayley, as well as creature supervisor Dan Zelcs share their insights.
Making Fallout in Unreal Engine 5 - merging old and new film techniques
By Ian Dean published
AJ Sciutto shares what Magnopus learned from making Amazon's hit series.
Branching Out: Inside Whiskeytree's VFX success story
By 3D World staff published
Founder and CEO Jonathan Harb lifts the lid on the studio’s story and its phenomenal success in turbulent times.
How to animate a character with mocap
By Paul Hatton published
Paul Hatton transfers motion-capture data to a digital character model using RADiCAL Live with Unreal Engine 5.2.
Making the VFX for Netflix's Atlas
By Joe Foley published
MPC reveals how it made the most challenging sequence in the upcoming sci-fi movie.
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